UNOFFICIAL FIELD DATA · Verified August 29, 2026 · Patch #5 / build 24750322

UNOFFICIAL FIELD DATA

IRON NEST Map: 70-Icon Visual Reference

This is a visual reference, not an interactive world map. It tells you which symbol definition exists in this build and how the game groups it. Only five legend effects have matching in-game explanatory text, so the remaining icons are identified without inventing damage, reward, movement, or mission rules.

Quick answer: what the tactical map icons show

The IRON NEST map in build 24750322 contains 70 visible serialized icon definitions. That count comes from 71 MapEntityIcon records in the installed game files, with the non-visible Invisible placeholder removed. Every listed record has a unique build ID and a unique linked Sprite.

How the 70 IRON NEST map icons are grouped

The installed build resolves to five visible groups: 34 enemy, 29 friendly, 2 neutral, 4 reference-point, and 1 crosshair definition. The source data misspells Friendly as Frendly and Reference as Refrence; this page corrects those words for readers while retaining the original build IDs in code style for traceability.

These 70 icon definitions are not the same thing as the site’s 92 extracted entity types. The icon table describes serialized visual definitions. The entity registry aggregates types found across mission data. Neither number should be substituted for the other.

The game also contains modifiers and legend concepts such as Underground, High-Priority, Structure, and Fire Director. A modifier can change what an icon communicates without creating a new named base icon in this 70-record set.

Complete build 24750322 map icon reference

GAME ASSETS · BUILD 24750322 · NOT ORIGINAL TO IRON NEST GUIDE

Complete build 24750322 map icon reference
Icon definitions build ID
IRON NEST map icon for Enemy AA Enemy AA Enemy · BUILD 24750322 Enemy AA
IRON NEST map icon for Enemy Ammunition Cache Enemy Ammunition Cache Enemy · BUILD 24750322 Enemy Ammunition Cache
IRON NEST map icon for Enemy Anti-Tank Enemy Anti-Tank Enemy · BUILD 24750322 Enemy AntiTank
IRON NEST map icon for Enemy Armored Mechanized Unit Enemy Armored Mechanized Unit Enemy · BUILD 24750322 Enemy Armor Mechanized
IRON NEST map icon for Enemy Artillery Bunker Enemy Artillery Bunker Enemy · BUILD 24750322 Enemy Arty Bunker
IRON NEST map icon for Enemy Artillery Turret Enemy Artillery Turret Enemy · BUILD 24750322 Enemy Arty Turret
IRON NEST map icon for Enemy Base Enemy Base Enemy · BUILD 24750322 Enemy Base
IRON NEST map icon for Enemy Civilian Enemy Civilian Enemy · BUILD 24750322 Enemy Civilian
IRON NEST map icon for Enemy Civil Rioting Enemy Civil Rioting Enemy · BUILD 24750322 Enemy Civil Rioting
IRON NEST map icon for Enemy Commander Enemy Commander Enemy · BUILD 24750322 Enemy Commander
IRON NEST map icon for Enemy Emergency Medical Operation Enemy Emergency Medical Operation Enemy · BUILD 24750322 Enemy Emergency Medical Operation
IRON NEST map icon for Enemy Field Artillery Enemy Field Artillery Enemy · BUILD 24750322 Enemy Field Artillery
IRON NEST map icon for Enemy Field Artillery Observer Enemy Field Artillery Observer Enemy · BUILD 24750322 Enemy Field Artillery Observer
IRON NEST map icon for Enemy Fire Direction Center Enemy Fire Direction Center Enemy · BUILD 24750322 Enemy Fire Direction Center
IRON NEST map icon for Enemy Infantry Enemy Infantry Enemy · BUILD 24750322 Enemy Infantry
IRON NEST map icon for Enemy Mechanized Infantry Enemy Mechanized Infantry Enemy · BUILD 24750322 Enemy Infantry Mechanized
IRON NEST map icon for Enemy Iron Nest Enemy Iron Nest Enemy · BUILD 24750322 Enemy_IronNest
IRON NEST map icon for Enemy Marine Enemy Marine Enemy · BUILD 24750322 Enemy Marine
IRON NEST map icon for Enemy Medical Enemy Medical Enemy · BUILD 24750322 Enemy Medical
IRON NEST map icon for Enemy Medical Treatment Facility Enemy Medical Treatment Facility Enemy · BUILD 24750322 Enemy Medical Treatment Facility
IRON NEST map icon for Enemy Port Enemy Port Enemy · BUILD 24750322 Enemy Port
IRON NEST map icon for Enemy Recon Enemy Recon Enemy · BUILD 24750322 Enemy Recon
IRON NEST map icon for Enemy Recon Listening Post Enemy Recon Listening Post Enemy · BUILD 24750322 Enemy Recon Listening
IRON NEST map icon for Enemy Rioting Enemy Rioting Enemy · BUILD 24750322 Enemy Rioting
IRON NEST map icon for Enemy Ship Enemy Ship Enemy · BUILD 24750322 Enemy Ship
IRON NEST map icon for Enemy Ship Engine Enemy Ship Engine Enemy · BUILD 24750322 Enemy Ship Engine
IRON NEST map icon for Enemy Ship FDC Enemy Ship FDC Enemy · BUILD 24750322 Enemy Ship FDC
IRON NEST map icon for Enemy Ship Stripe Enemy Ship Stripe Enemy · BUILD 24750322 Enemy Ship Stripe
IRON NEST map icon for Enemy Ship Turret Enemy Ship Turret Enemy · BUILD 24750322 Enemy Ship Turret
IRON NEST map icon for Enemy Train Locomotive Enemy Train Locomotive Enemy · BUILD 24750322 Enemy Train Locomotive
IRON NEST map icon for Enemy Train Station Enemy Train Station Enemy · BUILD 24750322 Enemy Train Station
IRON NEST map icon for Enemy Train Transport Enemy Train Transport Enemy · BUILD 24750322 Enemy Train Transport
IRON NEST map icon for Enemy TV and Radio Propaganda Enemy TV and Radio Propaganda Enemy · BUILD 24750322 Enemy TV and Radio Propaganda
IRON NEST map icon for Enemy Underground Fort Enemy Underground Fort Enemy · BUILD 24750322 Enemy Underground Fort
IRON NEST map icon for Friendly AA Friendly AA Friendly · BUILD 24750322 Frendly AA
IRON NEST map icon for Friendly Ammunition Cache Friendly Ammunition Cache Friendly · BUILD 24750322 Frendly Ammunition Cache
IRON NEST map icon for Friendly Anti-Tank Friendly Anti-Tank Friendly · BUILD 24750322 Frendly AntiTank
IRON NEST map icon for Friendly Anti-Tank Mechanized Unit Friendly Anti-Tank Mechanized Unit Friendly · BUILD 24750322 Frendly AntiTank Mech
IRON NEST map icon for Friendly Armored Mechanized Unit Friendly Armored Mechanized Unit Friendly · BUILD 24750322 Frendly Armor Mechanized
IRON NEST map icon for Friendly Civilian Friendly Civilian Friendly · BUILD 24750322 Frendly Civilian
IRON NEST map icon for Friendly Civil-Military Friendly Civil-Military Friendly · BUILD 24750322 Frendly Civil Military
IRON NEST map icon for Friendly Civil Rioting Friendly Civil Rioting Friendly · BUILD 24750322 Frendly Civil Rioting
IRON NEST map icon for Friendly Commander Friendly Commander Friendly · BUILD 24750322 Frendly Commander
IRON NEST map icon for Friendly Emergency Medical Operation Friendly Emergency Medical Operation Friendly · BUILD 24750322 Frendly Emergency Medical Operation
IRON NEST map icon for Friendly Field Artillery Friendly Field Artillery Friendly · BUILD 24750322 Frendly Field Artillery
IRON NEST map icon for Friendly Field Artillery Observer Friendly Field Artillery Observer Friendly · BUILD 24750322 Frendly Field Artillery Observer
IRON NEST map icon for Friendly Fort Friendly Fort Friendly · BUILD 24750322 Frendly Fort
IRON NEST map icon for Friendly General Friendly General Friendly · BUILD 24750322 Frendly General
IRON NEST map icon for Friendly Hospital Friendly Hospital Friendly · BUILD 24750322 Frendly Hospital
IRON NEST map icon for Friendly Infantry Friendly Infantry Friendly · BUILD 24750322 Frendly Infantry
IRON NEST map icon for Friendly Mechanized Infantry Friendly Mechanized Infantry Friendly · BUILD 24750322 Frendly Infantry Mechanized
IRON NEST map icon for Friendly King Friendly King Friendly · BUILD 24750322 Frendly King
IRON NEST map icon for Friendly Marine Friendly Marine Friendly · BUILD 24750322 Frendly Marine
IRON NEST map icon for Friendly Medical Friendly Medical Friendly · BUILD 24750322 Frendly Medical
IRON NEST map icon for Friendly Medical Treatment Facility Friendly Medical Treatment Facility Friendly · BUILD 24750322 Frendly Medical Treatment Facility
IRON NEST map icon for Friendly Military Base Friendly Military Base Friendly · BUILD 24750322 Frendly Military Base
IRON NEST map icon for Friendly Police Friendly Police Friendly · BUILD 24750322 Frendly Police
IRON NEST map icon for Friendly Port Friendly Port Friendly · BUILD 24750322 Frendly Port
IRON NEST map icon for Friendly Recon Listening Post Friendly Recon Listening Post Friendly · BUILD 24750322 Frendly Recon Listening
IRON NEST map icon for Friendly Reconnaissance Friendly Reconnaissance Friendly · BUILD 24750322 Frendly Reconnaissance
IRON NEST map icon for Friendly Ship Stripe Friendly Ship Stripe Friendly · BUILD 24750322 Frendly Ship Stripe
IRON NEST map icon for Friendly Train Station Friendly Train Station Friendly · BUILD 24750322 Frendly Train Station
IRON NEST map icon for Friendly TV and Radio Propaganda Friendly TV and Radio Propaganda Friendly · BUILD 24750322 Frendly TV and Radio Propaganda
IRON NEST map icon for Neutral Medical Neutral Medical Neutral · BUILD 24750322 Neutral Medical
IRON NEST map icon for Neutral Medical Treatment Facility Neutral Medical Treatment Facility Neutral · BUILD 24750322 Neutral Medical Treatment Facility
IRON NEST map icon for Reference Point A Reference Point A Reference Point · BUILD 24750322 Refrence Point A
IRON NEST map icon for Reference Point B Reference Point B Reference Point · BUILD 24750322 Refrence Point B
IRON NEST map icon for Reference Point C Reference Point C Reference Point · BUILD 24750322 Refrence Point C
IRON NEST map icon for Reference Point D Reference Point D Reference Point · BUILD 24750322 Refrence Point D
IRON NEST map icon for Crosshair Crosshair Crosshair · BUILD 24750322 Crosshair

71 unique MapEntityIcon ID-to-Sprite links; 70 visible after excluding Invisible.

Each published row must display the original Sprite, the reader-facing name, the exact build ID, its group, and build 24750322. Image alt text follows the form “IRON NEST map icon for [reader-facing name].” The names below are the complete visible set for this build. Reference Point identifies a labelled point used by mission information and plotting tasks. Underground — AP Required. This is the build’s legend wording. Use the shell-selection reference for broader ammunition decisions. High-Priority — Additional Requisition Points. The build confirms an additional reward, but not a universal fixed value. Structure — Immobile. This describes the legend category; it does not guarantee that old coordinates remain correct after every mission-state change. Fire Director — Pauses CBT. For the complete counter-battery rules, use the Counter-Battery guide.

Grid and map measurements: what is verified

The official mission-loop description places tactical-map measurements after teleprinter interpretation and before the ballistic calculator. That confirms the map’s job: turn target information into measurements that can move into the firing workflow.

Community tutorials describe a large grid, smaller subdivisions, coloured pencils, and compass-assisted plotting. The installed teaching artwork also visibly uses a grid. However, this audit did not recover authoritative runtime fields for a fixed 20×10 grid or 10×10 subgrid, so this page does not publish those dimensions as a current-build rule.

When you need to turn bearings and distances into a position, follow the triangulation core workflow and its bearing-and-distance constraint methods. Once you have the final range, continue with the calculator workflow.

Built-in map tools versus third-party tools

The tactical table includes physical map interactions and built-in plotting tools. The installed manual artwork shows line drawing, bearing measurement, and triangulation concepts, but the exact runtime behaviour of every pencil colour and marker combination is not fully verified here.

A separately distributed “Tactical Map Tools” package found in search results is a third-party Mod, not part of the built-in map table. Use the Mods guide for loader, compatibility, and rollback boundaries. This icon reference does not endorse or reproduce that tool.

Shared icons, modifiers, and version limits

An icon can be meaningful only in its mission context. In a developer troubleshooting message dated August 16, 2026, Final Harvest’s Ref Alpha and Waypoint A were reported to use the same icon. That is a named case for that mission and date, not proof that every repeated symbol is interchangeable.

Likewise, visible frame colour or shape should not be treated as a fully decoded allegiance or modifier rule until the runtime connection is reproduced. The raw Sprites prove which visual definitions exist. They do not, by themselves, prove every spawning condition, reward, armor value, or mission objective attached to a symbol.

Where to go after identifying a symbol

This reference is complete for the serialized visible MapEntityIcon definitions found in build 24750322. A later patch may add, remove, rename, or reconnect records. Report a mismatch through the site correction link so the build baseline can be reviewed.

IRON NEST map FAQ

How many visible map icon definitions are in IRON NEST?

Build 24750322 contains 70 visible serialized definitions: 34 enemy, 29 friendly, 2 neutral, 4 reference-point, and 1 crosshair icon. The installed files contain a 71st Invisible placeholder, which is excluded from the visible count.

Why does another data set contain 92 entities?

The two counts describe different schemas. The 70-item index comes from MapEntityIcon records linked to Sprites. The 92-item registry aggregates entity types found across mission data. Ninety-two is not the icon count.

Does Underground always mean I need AP?

The build’s map legend says Underground — AP Required. Treat that as the legend effect for a marked target, not as a complete shell-versus-target matrix for every mission and mode.

How many requisition points does a High-Priority target give?

The legend confirms additional requisition points, but this evidence does not establish one fixed reward for every target, mission, or mode.

Are the grid dimensions 20 by 10?

Not as a verified current-build rule. Community material describes those dimensions, but the audit did not recover matching runtime grid fields. The page therefore shows the uncertainty instead of promoting the number to build data.

Is Tactical Map Tools built into IRON NEST?

No. The similarly named package found on a Mod distribution page is third-party software. The game’s physical tactical table and built-in plotting tools are separate.

Can two objectives use the same icon?

Yes in at least one dated, mission-specific case: a developer reported that Final Harvest’s Ref Alpha and Waypoint A shared an icon on August 16, 2026. Do not generalize that case without checking the current mission state.

Sources and version notes

Build baseline: Steam build 24750322, verified August 29, 2026.

  • Installed icon definitions

    71 unique MapEntityIcon ID-to-Sprite links; 70 visible after excluding Invisible.

  • Installed visual reference

    the game’s Symbols Chart and map instruction textures from the same build.

  • In-game text

    Tactical Map, Map Icon Keys, and the five audited legend labels/effects.

  • Official FAQ

    confirms where tactical-map measurements sit in the simplest firing loop.

  • Developer report

    supports the dated Final Harvest shared-icon example only.

  • Player tutorials

    used as qualified workflow observations, not as current-build mechanics.

  • Community reference

    used to cross-check coverage; build extraction owns the published count and names.

Correction policy: later patches can change this index; report a mismatch for a build-scoped review.