OFFICIALLY NAMED
Steam achievement names
Steam achievements officially name the 15 missions listed in the Missions Hub, including “Fire and Light”, “Blind Fire”, and “White Shells”. Steam orders the page by global unlock rate, not Campaign sequence.
UNOFFICIAL · Version 1.0 (1618) · LAST VERIFIED 2026-08-12 · OFFICIAL NAMES + OBSERVED ORDER
FILE 04 · CAMPAIGN MISSION DOSSIER · UNOFFICIAL
IRON NEST has 15 named campaign missions. See the verified order, current version notes, Demo and Challenge boundaries, and mission guide status.
Names are checked against Steam achievements. This is the sequence observed in one continuous full-game run, not a developer-published numbered mission list. Guide status never links to an unpublished route.
Steam achievements ↗ Observed order ↗
| # | MISSION | GUIDE STATUS | EVIDENCE / VERSION |
|---|---|---|---|
| 1 | Calibration Fire | No guide published | No mission-specific patch note |
| 2 | Fire and Light | Research in progress | No mission-specific patch note |
| 3 | Liberation | Research in progress | No mission-specific patch note |
| 4 | Counter-Battery | Research in progress | No mission-specific patch note |
| 5 | Iron Road | No guide published | No mission-specific patch note |
| 6 | Siege of Cartagena | Research in progress | No mission-specific patch note |
| 7 | The Gorge | No guide published | No mission-specific patch note |
| 8 | Rock of Gibraltar | No guide published | |
| 9 | Dead Reckoning | No guide published | No mission-specific patch note |
| 10 | Fire on Call | No guide published | |
| 11 | High Tide | No guide published | |
| 12 | Blind Fire | No guide published | |
| 13 | Phantom Battery | Research in progress | |
| 14 | Final Harvest | No guide published | No mission-specific patch note |
| 15 | White Shells | No guide published | No mission-specific patch note |
OFFICIALLY NAMED
Steam achievements officially name the 15 missions listed in the Missions Hub, including “Fire and Light”, “Blind Fire”, and “White Shells”. Steam orders the page by global unlock rate, not Campaign sequence.
OBSERVED ORDER
One continuous full-game run proceeds from Calibration Fire through White Shells in the listed 1–15 sequence. This is the sequence observed in one continuous full-game run, not a developer-published numbered mission list.
COUNT INFERENCE
The full-game story Campaign contains 15 named missions: Steam provides 14 progression achievements, while White Shells is still officially named by its gold-medal achievement, and a continuous full-game run corroborates the 15-mission count. Counting only the progression achievements can therefore produce 14 instead of 15. That explanation is an inference from the evidence structure, not a claim about why any third-party answer chose 14.
STORY CAMPAIGN
This page indexes the full game's story Campaign. The developer estimates that a Campaign run with each mission completed once and no replay takes roughly 8–12 hours. This is a rough developer estimate based on internal and community playtests, not a standard duration or promise.
SEPARATE MODE
The developer FAQ treats the story Campaign and Challenge Missions as separate modes; Challenge Missions are not part of the 15-mission Campaign count. The separate mode has procedural objectives, unlocks, and leaderboards.
SEPARATE APP
The Demo is a separate Steam app, and its official store page does not state a current mission count. The current Demo mission total is not officially confirmed; use /demo/ for the dedicated evidence boundary. Use the Demo evidence guide for that dedicated boundary.
Version context: Demo AppID 4300500 and full-game Version 1.0 (1618)
The official mission loop moves from teleprinter orders through notebook and map work, ballistic calculation, loading and firing, result feedback, the newspaper, and sleep before the next mission. Individual missions can change the information and feedback you receive; this overview intentionally supplies no target-specific values.
RESTART OR REPLAY A MISSION
No verified current procedure is available for restarting or replaying a mission in Version 1.0 (1618). Official patches document earlier replay and reset fixes, but do not establish current steps or what progress, supplies, map marks, and events reset.
RESTART THE ENGINE
“Restart the engine” belongs to a specific mission context. It is not a synonym for restarting the mission or resetting campaign state, and this Hub does not turn that distinction into a mission solution.
These notes summarize mission reliability and balance changes only. An official “fixed” label does not prove that every related save state has recovered.
Patch #12026-08-07BUILD 1.0 (1547)
Fixed Czech and French mission intel plus incorrect or repeated newspaper and record behavior at the end of High Tide.
Patch #22026-08-08BUILD 1.0 (1558)
Fixed save corruption or blocked mission entry after a crash and elevation or linkage state not resetting after leaving a mission.
Patch #32026-08-09BUILD 1.0 (1577)
Fixed replayed mission events and between-mission turret state not resetting, several mission localization issues, and the Blindfire Spotter offset.
Patch #42026-08-12BUILD 1.0 (1618)
Fixed Fire on Call interruption after targets were cleared early and the last two Rock of Gibraltar medals, and adjusted Phantom Battery balance.
IRON NEST has 15 named Campaign missions in the full game. This count was last verified against Version 1.0 (1618) on August 12, 2026; Challenge Missions and the separate Demo are outside this Campaign total.
The current Demo mission total is not officially confirmed; use /demo/ for the dedicated evidence boundary.
Steam achievements ↗Observed full-game run ↗Developer FAQ ↗Full-game Steam page ↗Demo Steam page ↗
White Shells is the fifteenth and last mission in the observed Campaign order. That position comes from one continuous full-game run, not a developer-published numbered mission list.
This is the sequence observed in one continuous full-game run, not a developer-published numbered mission list.
A progression-achievement-only count produces 14. Steam also names White Shells in its all-gold-medals achievement, so we count all 15 named missions and use a continuous run only for their order; this evidence pattern does not prove why any particular third-party answer says 14.
This is the sequence observed in one continuous full-game run, not a developer-published numbered mission list.
No. The developer FAQ treats Challenge Missions as a separate mode with procedural objectives, unlocks, and leaderboards, so they are not added to the 15 named story Campaign missions.
Developer FAQ ↗Full-game Steam page ↗Steam achievements ↗Observed full-game run ↗
Not officially confirmed. The Demo is a separate Steam app, and its official store page does not state a current mission total; the Demo guide owns the dedicated evidence boundary.
Check the Demo evidence boundary
The current Demo mission total is not officially confirmed; use /demo/ for the dedicated evidence boundary.
No verified current procedure is available for Version 1.0 (1618), so this page does not provide restart or replay steps. Official patches confirm earlier replay and reset bugs were fixed, but not what progress, supplies, map marks, or events reset now.
Official patches document earlier replay and reset fixes, but do not establish current steps or what progress, supplies, map marks, and events reset.
The developer estimates roughly 8–12 hours when each Campaign mission is completed once without replaying. It is a playtest-based estimate, not a standard completion time or promise.
This is a rough developer estimate based on internal and community playtests, not a standard duration or promise.
Yes. Steam achievements use the names Fire and Light and Liberation, and the observed continuous run places them second and third. Fire & Light is a video-title variant, not the canonical display name.
This is the sequence observed in one continuous full-game run, not a developer-published numbered mission list.
Official pages support names, mode boundaries, and patch history. The continuous recording is used only for its observed order, with its version limitation shown beside it.
Official mission-name and achievement evidence; the page is not an ordered Campaign list.
Official mode boundary, Campaign duration estimate, and mission-to-mission loop.
Official patch dates, build numbers, fixes, and balance changes.
Official full-game product and app boundary; “15x Regions” is not used as mission-count evidence.
Official Demo app boundary and evidence that its store page does not publish a mission total.
Recording reference: Continuous run chapters from 0:00 through White Shells at 7:37:56
Single-run observation for Campaign sequence only; not an official numbered list or current fixed solution.
No supplemental source is used for the current Campaign count or order.
2026-08-13
Published the Missions Hub with the evidence baseline verified on 2026-08-12; added dedicated social metadata and canonical URL normalization without changing game facts.
Steam achievements ↗Developer FAQ ↗Official patch notes ↗Full-game Steam page ↗Demo Steam page ↗Observed full-game run ↗